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Cyberpunk 2077

Cyberpunk 2077 Patch 1.3 update fixes all previous bugs, some new bugs also surfaced

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cyberpunk 2077

The action role-playing video game developed and published by CD Projekt has been enjoyed by the gaming community since its release, but with a slew of bugs along the way, patches and updates are critical to keeping the game popular.

As we all know Cyberpunk 2077 1.3 patch has been released, which adds more features to the game, Adjusts the game balance, and fixes a slew of bugs, However, when the new patch was applied, some new and unexpected bugs appeared in the game, affecting Johnny Silverhand as well.

Patch 1.3 is coming to PC, consoles, and Stadia soon! Here is a list of the most notable changes coming in this update.

Please note that the issues listed below did not affect all players.

ADDITIONAL CONTENT

  • A list of all the free DLCs can be found in the Main Menu under “Additional Content”.
The 1.3 patch delivers the following free DLCs:

IMPROVEMENTS

  • Improved the minimap’s zoom level when driving, so that it’s more zoomed out and easier to navigate.
  • Automatic Love – screen with pictures of Skye and Angel will be displayed substantially longer, making it easier to choose between the two.
  • Added a button which allows to reallocate the distribution of Perk points on a character’s skill tree.
  • Increased the number of slots for autosaves from 10 to 20 and for quick saves from 3 to 10 across all platforms.
  • Added Database links to Journal entries.
  • Added an accessibility option for center of screen dot overlay which helps with reducing/avoiding motion sickness. It can be enabled in Settings → Interface → Center of screen dot overlay.
  • Fixers will now message V to offer a car for purchase less often.
  • Improved the Screen Space Reflections effect so that it looks less grainy on consoles and on lower visual settings qualities on the PC .
  • Added a filter for quest items in the Backpack.
  • Quest item tags from miscellaneous Job items will now be removed after finishing associated quests, allowing to sell or drop them.
  • It is now possible to rotate V in the Inventory with a mouse.
  • Players will now properly be able to craft a quickhack even if they once crafted it and then got rid of it.
  • Added a comparison tooltip for cyberware.
  • Improved a notification when buying cyberware and not meeting the level requirements to equip it.
  • It’s now possible to upgrade crafting components in bulk.
  • Added new sleeping spots for Nibbles in V’s apartment.
  • Icon on a disposal crate will now turn red when player picks up a body instead of being grayed out.
  • Landmine icon will now be grayed out after disarming it.
  • It’s now possible to use an elevator while carrying a body.
  • Happy Together – Barry now has an updated, more unique appearance.
  • Base item will now be highlighted green like other components if it’s present in the Inventory when crafting the same item of a better quality.

BALANCE CHANGES

  • Detection time of enemies now depends on game difficulty. Enemies on Easy and Normal difficulties will now detect the player slower. Enemies on Very Hard difficulty will now detect the player faster.
  • Enemies on Very Hard difficulty (and only that difficulty alone) will now be more aggressive when searching around when they are in the “Alerted” state.
  • NCPD will no longer react and turn hostile because of dead bodies in Open World activities.
  • NCPD will now also react to hitting NPCs with a non-lethal weapon.
  • Adjusted the damaging process when shooting crowd NPCs while in combat depending on distance and the weapon used.
  • (Don’t Fear) The Reaper — improved Adam Smasher’s behaviour during the fight.
  • Play It Safe — improved Oda’s behavior during the fight.
  • Transmission — improved Placide’s behavior during the fight.
  • Transmission — increased Placide’s hacking resistance.
  • Cyberpsycho Sighting: Letter of the Law — improved Cyberpsycho’s behaviour during the fight.
  • Every Breath You Take — improved Red Menace’s positioning and aim.
  • Increased stats of La Chingona Dorada (Jackie’s iconic pistols).
  • The Rescue — increased the number of ammo at the beginning of the quest.
  • Introduced minor tweaks and improved balancing of the Contagion quickhack.
  • Improved the Crafting system, so that items with Random quality scale their quality with player’s Crafting skill — it’s not possible anymore to roll a quality exceeding that of the relevant Crafting skill.
  • The level requirement of items will now increase with each upgrade. Note: the level of upgraded items will be adjusted as a result of this change. The equipped items which exceed the level requirement can keep being used but, if unequipped, will have to wait until the required level is reached.
  • Added more crafting specs for cyberware mods.
  • Added crafting specs for knives (available from the start of the game).
  • Updated the number of components required to craft some items, e.g. Bounce Back, MaxDoc, quickhacks, clothing mods and some weapons.
  • Balancing of crafting specs for clothing mods.
  • Balancing the number of components required to craft clothing.
  • Balancing the number of components required to craft Sandevistan Fragments.
  • Optical Camo cyberware will now be available for purchase from Ripperdocs.
  • Adjusted price of the Sensory Amplifier cyberware mod.
  • Rare Unity crafting spec will now be obtainable only during Suspected Organized Crime Activity: Tygers by the Tail.
  • Changed the price and quality of Kerry’s guitar that can be obtained during Gig: Psychofan.

GAMEPLAY

  • Fixed an issue where crafting specs from clothing stores were available only during the first visit to a vendor.
  • Fixed an issue which occurred after visiting the Nomad Camp, resulting in being unable to use weapons and quick menu items.
  • Fixed an issue where hacking a neutral target wasn’t counted towards the Christmas Tree Attack achievement.
  • Tutorial windows about skill checks will no longer pop up when the “Unauthorized” prompt is displayed on devices.
  • V will no longer look down after using fast travel.
  • Delamain’s image will no longer get stuck on holocalls when V leaves the car too fast after completing Epistrophy: Badlands.
  • Item tooltip will no longer disappear if its content is too long.
  • Fixed various typos in subtitles, shards, quests, and weapons descriptions.
  • Added a text message received after failing Epistrophy: North Oak by leaving the Delamain cab.
  • Changed back the name of the fast travel point near V’s apartment to “Mega building H10”.
  • Removed some items labeled as “None” and without proper icons from the inventory.
  • The on-hover menu with a multitude of mods on an item in inventory will now show stats properly.
  • Fixed an issue where male variants of the VR tutorial were in Polish for the Brazilian Portuguese language version.
  • Black-Market battery mod description will now display strings with item attributes properly.
  • Fixed an issue where the Contagion quick hack button was missing its icon outside of inventory.
  • Status Effects icon of the “Cold Blood” perk now looks like a snowflake.
  • Punk Duolayer Tank Top will now be visible in the Inventory when equipped.
  • Added a loading screen tooltip informing about Fast Forward settings.
  • Fixed the Galena “Gecko” vehicle’s name next to the “Buy vehicle” prompt.
  • Image in the second message from Nancy Hartley in Holdin’ On/Killing in the Name will now be displayed properly.
  • Adjusted wording of the Crafting skill progression reward related to upgrade cost reduction.
  • The image displaying Mackinaw MTL1 in the “Call vehicle” menu will now match with the car’s model.
  • Removed debug strings from the “The Good, The Bad and The Ugly” perk’s tooltip.
  • Icon grouping artifacts will no longer get detached from their respective locations on the map when zooming in/out.
  • When Stamina Meter is depleted, the appropriate icon will now appear next to the health bar instead of the overload icon.
  • Villefort Alvarado V4F 570 Delegate description will now correctly state that the drive is rear wheeled.
  • The period of the possible occurrence in the description of Synaptic Accelerator in the tooltip will now display a proper value when playing in Polish.
  • Fists description in the weapon wheel will now display an appropriate item type.
  • Fixed text in the shard about Chiba-11 district.
  • Opening Photo Mode and a vendor menu in quick succession will no longer result in freezing the game.
  • Gold iconic loot icons will now be displayed on the minimap.
  • Fixed an instance where hit markers and kill confirmation weren’t visible when destroying enemy turrets.
  • Fixed enemy markers using the incorrect color on unaware enemies – they will now be yellow instead of red.
  • Fixed an issue when RAM Recovery Rate below 0.50 was not displayed correctly.
  • Fixed an issue when the disassemble item button was displayed incorrectly.
  • Fixed an issue where the buttons on switching mods warning were not working as intended.
  • Fixed the non-functional hinted keys when Breaching Protocol.
  • Removed redundant input hints in the Cyberdeck panel.

GRAPHICS, AUDIO, ANIMATION

  • Reinforced Composite-Lined Rocker Fold top is now properly aligned with V’s legs.
  • Fixed an issue where the Monowire could slightly dislocate male V’s arms and clip through clothes.
  • Fixed an issue in The Heist where Flathead’s case could float outside the hotel room in Konpeki Plaza, blocking the doorway.
  • Fixed an issue where changing music volume in Sound settings affected car radio alongside the background music.
  • Fixed an issue where Takemura`s voice was doubled while talking to V in the van in Down on the Street.
  • Fixed an issue where some net running suits clipped with female V’s legs and male V’s pants.
  • Fixed an issue with the running animation after jumping on downwards or upwards slope.
  • Fixed dust particles, which were sometimes incorrectly displayed.
  • Characters’ skin will no longer become too bright in dark areas.
  • In The Information, Smasher’s shadow will no longer appear on the elevator’s door after rewinding braindance to the beginning.
  • Fixed Arasaka soldiers spawning on player’s sight when going back upstairs to save Takemura in Search and Destroy.

ENVIRONMENT AND LEVELS

  • Fixed various map holes in Watson, City Center, Westbrook, Heywood and Santo Domingo.
  • Fixed faulty pathing for vehicles on the City Center ring road.
  • Fixed multiple places where the player’s character could get stuck permanently.
  • Fixed multiple issues with disappearing environments.
  • Fixed multiple issues with objects popping in on player’s sight.
  • GPS in Biotechnica Flats will no longer lead players to unreachable areas.

QUESTS

  • Rearranged shards into correct categories.
  • Fixed an issue where calls to quest NPCs would abruptly end, making the NPC appear in other calls and potentially breaking other holo calls from the NPC.
  • Fixed an issue where interrupting holo call would resume along with another call, which could make the NPC appear in other calls and break the next holo call from that NPC.

 

For More information visit the official website cyberpunk.net

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Cyberpunk 2077

CDPR thanked players for their support when cumulative sales of “Cyberpunk 2077” reached 20 million copies

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CDPR’s “Cyberpunk 2077” has been in decline in player numbers after facing a quality scandal, and has now been made popular again by adaptations of animation.

CDPR announced last evening that since the release of “Cyberpunk 2077”, Night City has garnered over 20 million V, meaning the game’s cumulative sales have reached 20 million copies. CDPR said it is working on an expansion of “Shadows of the Past” for the game.

cyberpunk

DNS has learned that the “Cyberpunk 2077” animation adaptation of “Cyberpunk: Edge Walker” recently launched on Netflix has also seen a jump in viewing, driving game, and game sales. CDPR said last week that Cyberpunk 2077 is playing more than a million players every day. In addition, “Cyberpunk 2077” also returned to the top of the game category on the Steam sales listing.

However, this sales figure has not yet reached the height of another CDPR game “The Witcher 3: Wild Hunt”. According to the first officially released financial report, as of April 14, 2022, shipments of the “Witcher” series had exceeded 6,500. 10,000 copies, of which “The Witcher 3: Wild Hunt” exceeded 40 million copies.

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Cyberpunk 2077

Nvidia and CDPR unveil custom RTX 4090 graphics cards for Cyberpunk 2077

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Nvidia and CDPR

Nvidia and CDPR jointly held a special event related to “Cyberpunk 2077”, and the winner can get a customized RTX 4090 graphics card for the game.

As can be seen from the picture, the protagonist V of “Cyberpunk 2077” is printed on the back panel of this graphics card, and it seems to have a red light effect, which looks cool, and a total of three will be given out in the event.

DNS has learned that in order to obtain these graphics cards, players need to check the clues in the “Cyberpunk 2077” official push, and the specific gameplay has not yet been announced. Foreign media VideoCardz said that the event is said to require special photos taken in the game, and the most creative shooters will receive prizes.

The NVIDIA GeForce RTX 4090 is the latest desktop gaming graphics card based on the Ada Lovelace architecture, based on the Ada GPU AD102. According to NVIDIA’s official presentation, “Cyberpunk 2077” will soon receive an update to the ray tracing overlay mode and DLSS 3, and the RTX 4090 with DLSS 3 can increase the “Cyberpunk 2077” game frame rate by 4 times.

CDPR

 

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Cyberpunk 2077

“Cyberpunk 2077” welcomes FSR 2.0 Mod: replaces DLSS, adapts to more graphics cards, and doubles the number of measured game frames

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Mod maker PotatoOfDoom1337 launched the “Cyberpunk 2077” FSR 2.0 Mod on N Online, which can be implemented by replacing DLSS, thus adapting to more graphics cards.

According to reports, the mod attempts to replace DLSS with FidelityFx Super Resolution 2.0, which is still in development, but the early results are already quite impressive:

The GTX 1080 is capable of running 4K Cyberpunk 2077 at about 45 fps, doubling the frame rate compared to native 4K , with very little impact on quality. In addition, after turning on FSR 2.0, the mod will be compatible with all AMD, Intel, and NVIDIA graphics cards that can run “Cyberpunk 2077” , breaking through the limitation that DLSS requires RTX 20 series and above.

cyberpunk

⇒Mod needs to replace some game files:

  • Place the three DLL files in the same directory as the game startup exe

  • Run the EnableSignatureOverride.reg file that modifies the registry as an administrator

  • Adjust the FSR 2.0 parameters in the game’s DLSS settings (sounds simple anyway).

The mod author released two comparison pictures, you can see the comparison between the original FSR 1.0 of the game and the modified FSR 2.0, the degree of blurring is greatly reduced.

▼ FSR 1.0 EQ Mode

▼ FSR 2.0 Equalization Mode

Also, the mod works well on Steam Deck handhelds. It is worth noting that players who are already using DLSS are best not to use this mod , as the performance will drop after replacement.

“Cyberpunk 2077” FSR 2.0 Mod: Click here to download (need to register an N network account, and the installation tutorial is also included)

Alternative download path (Blue Play, no account registration required): Click here to download

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